The Community for Technology Leaders
Green Image
Issue No. 07 - July (2009 vol. 42)
ISSN: 0018-9162
pp: 48-56
Xubo Yang , Shanghai Jiao Tong University
Milo Yip , Ubisoft Shanghai Studio
Xiaoyue Xu , Ubisoft Shanghai Studio
Computer game players have already set the agenda for future visual effects and techniques: One group seeks to enjoy movie-quality photorealistic games, while another seeks maximum freedom of interaction in an open, self-evolving, persistent virtual world.
Visual effects, Videogame technology, Graphics and multimedia

X. Xu, M. Yip and X. Yang, "Visual Effects in Computer Games," in Computer, vol. 42, no. , pp. 48-56, 2009.
81 ms
(Ver 3.3 (11022016))