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Issue No. 03 - March (2008 vol. 41)
ISSN: 0018-9162
pp: 24-30
Pablo Moreno-Ger , Complutense University of Madrid
Iv? Mart?nez-Ortiz , Complutense University of Madrid
Baltasar Fern?ndez-Manj? , Complutense University of Madrid
Jos? Luis Sierra , Complutense University of Madrid
ABSTRACT
Working from the belief that when content is king, content experts should lead, a storyboard-driven approach provides a sound methodology for developing educational games that helps ensure that no good storyboard becomes a bad game.
INDEX TERMS
software engineering process, videogames, computers and education, game engines
CITATION
Pablo Moreno-Ger, Iv? Mart?nez-Ortiz, Baltasar Fern?ndez-Manj?, Jos? Luis Sierra, "A Content-Centric Development Process Model", Computer, vol. 41, no. , pp. 24-30, March 2008, doi:10.1109/MC.2008.73
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