Issue No. 03 - March (2008 vol. 41)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MC.2008.73
Pablo Moreno-Ger , Complutense University of Madrid
Iv? Mart?nez-Ortiz , Complutense University of Madrid
Jos? Luis Sierra , Complutense University of Madrid
Baltasar Fern?ndez-Manj? , Complutense University of Madrid
Working from the belief that when content is king, content experts should lead, a storyboard-driven approach provides a sound methodology for developing educational games that helps ensure that no good storyboard becomes a bad game.
software engineering process, videogames, computers and education, game engines
P. Moreno-Ger, I. Mart?nez-Ortiz, B. Fern?ndez-Manj? and J. L. Sierra, "A Content-Centric Development Process Model," in Computer, vol. 41, no. , pp. 24-30, 2008.