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Issue No. 06 - June (2006 vol. 39)
ISSN: 0018-9162
pp: 43-51
Janet Murray , Georgia Tech
Ian Bogost , Georgia Tech
Michael Mateas , Georgia Tech
Michael Nitsche , Georgia Tech
ABSTRACT
Although many universities focus their digital media curricula on game production and game studies, Georgia Tech defines a third approach that integrates technical and cultural knowledge by emphasizing research into the expressive potential of games.
INDEX TERMS
computers and education, game design and development, digital media curricula
CITATION

J. Murray, M. Nitsche, I. Bogost and M. Mateas, "Game Design Education: Integrating Computation and Culture," in Computer, vol. 39, no. , pp. 43-51, 2006.
doi:10.1109/MC.2006.195
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