Issue No. 09 - September (2005 vol. 38)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MC.2005.297
Michael Zyda , USC Information Sciences Institute
Leveraging technology from the visual simulation and virtual reality communities, serious games provide a delivery system for organizational video game instruction and training.
entertainment computing, serious games, virtual reality, 3D graphics, video games, America?s Army project
M. Zyda, "From Visual Simulation to Virtual Reality to Games," in Computer, vol. 38, no. , pp. 25-32, 2005.