Issue No. 11 - November (2003 vol. 36)
Roy L. Ashok , University of Cincinnati
Dharma P. Agrawal , University of Cincinnati
<p>Increased research in microelectronics, wireless communications, and human computerinteraction—particularly augmented-reality applications?has made a symbiotic system technically feasible. Wearable computing, or wearware, focuses on making this technology useful in everyday life, particularly for integrating contextual data with the Internet to automate mundane tasks.</p><p>The availability of portable, energy efficient computing devices that can be easily integrated with clothing has renewed interest in the possibilities of wearware. The notion of a wearable networkof interactive devices aiding users in their day-to-day activities is extremely appealing, but for it to become a reality researchers must develop interesting and useful applications. Consumers are notinterested in the technology per se but in how it could enrich their lives.</p>
R. L. Ashok and D. P. Agrawal, "Next-Generation Wearable Networks," in Computer, vol. 36, no. , pp. 31-39, 2003.