Issue No. 07 - July (2003 vol. 36)
C. Brendan S. Traw , Intel Corp
<p>The technology of a decade ago made digital copying and redistribution of entertainment content generally infeasible. Today, personal computers offer a platform that lets consumers easily alter a manufacturer's functionality?defeating measures to protect content brought into the PC?s open, reprogrammable environment.</p><p>Thus, content-protection technology now plays an important role in creating an environment conducive to the long-term success of businesses based on digital information. While solutions based on a combination of technological and licensing mechanisms can effectively protect valuable entertainment assets from unauthorized copying and redistribution, they have limitations.</p>
C. B. Traw, "Technical Challenges of Protecting Digital Entertainment Content," in Computer, vol. 36, no. , pp. 72-78, 2003.