Issue No. 12 - December (2000 vol. 33)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/2.889099
<p>The breakneck pace of consumer graphics development has yielded an unexpected dividend: using commodity graphics boards in high-end scientific applications.</p>
T. Rhyne, "Entertainment Computing: Computer Games' Influence on Scientific and Information Visualization," in Computer, vol. 33, no. , pp. 154-156, 2000.