Issue No. 02 - February (2000 vol. 33)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/2.820045
<p>People aren't buying today's fastest CPUs to accelerate their office applications—they're using them to kick computer games into overdrive.</p>
M. Macedonia, "Why Digital Entertainment Drives the Need for Speed," in Computer, vol. 33, no. , pp. 124-127, 2000.