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Issue No. 02 - February (2000 vol. 33)
ISSN: 0018-9162
pp: 124-127
ABSTRACT
<p>People aren't buying today's fastest CPUs to accelerate their office applications—they're using them to kick computer games into overdrive.</p>
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CITATION
Michael Macedonia, "Why Digital Entertainment Drives the Need for Speed", Computer, vol. 33, no. , pp. 124-127, February 2000, doi:10.1109/2.820045
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