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Issue No.06 - Nov.-Dec. (2013 vol.33)
pp: 9-13
The Animatronics Workshop is a learning experience in which kids conceive and construct a robotic show. They write the story, build the robotic mechanisms and the set, perform voice acting, and create the motion tracks. This provides a deep cross-disciplinary experience, teaching participants how to think creatively across traditional areas of expertise. In an intensive three-day prototype workshop in summer 2013, 14 high school students created a three-character show.
Animatronics, Computer graphics, Engineering education, Collaboration, Learning systems,computer graphics, animatronics, engineering education, collaborative learning, project-based education, creative writing, theater, Imagineer
Jennifer Ginger Alford, Lucas Jacob, Paul Dietz, "Animatronics Workshop: A Theater + Engineering Collaboration at a High School", IEEE Computer Graphics and Applications, vol.33, no. 6, pp. 9-13, Nov.-Dec. 2013, doi:10.1109/MCG.2013.86
1. T. Wagner, Creating Innovators: The Making of Young People Who Will Change the World, Scribner, 2012.
2. H. Hayes Jacobs, Curriculum 21: Essential Education for a Changing World, ASCD, 2010.
3. P. Dietz and C. Dietz, “The Animatronics Workshop,” Proc. Siggraph 2007 Educators Program, ACM, 2007, article 36.
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