The Community for Technology Leaders

A New Wave

L. Miguel Encarnação, ACT, Inc.

Pages: pp. 6-8


It’s an honor to follow in the footsteps of so many distinguished colleagues in computer graphics and visualization by assuming the role of IEEE Computer Graphics and Applications editor in chief. I thank departing EIC Gabriel Taubin for his leadership in maintaining CG&A’s role as a premier high-quality magazine in computer graphics technologies, methods, and techniques for academics and practitioners alike.

Taking on this new role at CG&A, although daunting at first, is greatly eased by the fact that I can count on the support of a strong, responsive, and creative leadership team of associate editors in chief. Besides long-time editorial board member Mike Potel and the recently introduced Pak-Chung Wong, we welcome our colleague Kwan-Liu Ma as the associate editor in chief for general submissions.

Kwan-Liu Ma is a professor of computer science and the chair of the Graduate Group in Computer Science at the University of California, Davis. He leads the VIDi research group and directs the UC Davis Center for Visualization. Ma received his PhD in computer science from the University of Utah in 1993. His research interests include visualization, high-performance computing, computer graphics, and user interface design. Owing to his outstanding research contributions and service, he was elected an IEEE Fellow in 2012 and received the 2013 IEEE VIS/VGTC Technical Achievement Award. Ma was a paper chair of the 2008 and 2009 IEEE Visualization Conference and an associate editor of IEEE Transactions on Visualization and Graphics from 2007 to 2011. He’s a founding member of the IEEE Pacific Visualization Symposium and the IEEE Symposium on Large Data Analysis and Visualization. He also serves on the editorial boards of Computational Science & Discovery and the Journal of Visualization.

Any “promotion” on the editorial board leads to a domino effect in which we need to replenish the board with new associate editors who can quickly step into vacated roles. However, CG&A’s reputation as a high-quality magazine and its popularity among academic and industry researchers made this rejuvenation surprisingly easy. This has led to a smooth transition between responsibilities for the board members involved, ensuring minimal discontinuities for our readership.

Consequently, I am happy to welcome new board members Lisa Sobierajski Avila (the US), Mike Bailey (the US), Hrvoje Benko (the US), Yung-Yu Chuang (Taiwan), Jörn Kohlhammer (Germany), Joe LaViola (the US), André Stork (Germany), Melanie Tory (Canada), and Wenping Wang (Hong Kong). (For more information on these people, see the sidebar.) Although we still have some positions to fill, these distinguished colleagues’ acceptance of editorial board roles emphasizes the magazine’s continued popularity among a new generation of computer graphics, visualization, and interaction researchers. It also reflects CG&A’s leadership reacting to the increased interest in the magazine outside the US and specifically in Asia and Europe by inviting representatives from those locations to be on the board.

Please join me in welcoming these new board members and thanking them for their commitment to serve the magazine and the computer graphics, visualization, and interaction community at large.

Meet the New Editorial Board Members

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Lisa Sobierajski Avila is vice president of commercial operations and a lead technical developer at Kitware and the main architect of the Visualization Toolkit's volume visualization functionality. Her research interests include haptics, and algo-rithms for visualizing, modifying, and feeling volumetric data. Avila received a BS, MS, and PhD in computer science from Stony Brook University in 1989, 1990, and 1994, respectively, where her focus was on global illumination models for volume rendering. She has written more than 20 scientific papers and journal articles. Avila will co-edit CG&A's new Tools and Prod-ucts department. Contact her at lisa.avila@kitware.com.

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Mike Bailey is a professor of computer science at Oregon State University. His research interests include scientific visualization, high-performance computer graphics, GPU programming, and stereographics. Bailey received his PhD in computer graphics and computer-aided design from Purdue University. He has received 11 university teaching awards, including five Teacher of the Year awards from the University of California, San Diego's computer science seniors. He has served on a number of conference committees, including cochairing Siggraph 1991 and IEEE Visualization 2001. Bailey will co-edit CG&A's new Tools and Products department. Contact him at mjb@cs.oregonstate.edu.

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Hrvoje Benko is a researcher at Microsoft Research. He explores novel interactive computing technologies and their impact on human-computer interaction. In particular, his research interests include augmented reality, computational illumination, surface computing, new input form factors and devices, and touch and freehand gestural input. He's fascinated by the intersection point where the digital-technology world meets the curved, physical, 3D space we live in. Benko received his PhD in computer science from Columbia University with Steven Feiner. He has written more than 30 scientific papers and journal articles. He has received the best-paper awards at the ACM Symposium on User Interface Software and Technology and CHI. His work has been featured in the mainstream media and on popular technology blogs. In 2010, he worked with Microsoft to turn one of his research projects into the Microsoft Touch Mouse. Contact him at benko@microsoft.com.

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Yung-Yu Chuang is a professor in National Taiwan University's Department of Computer Science and Information Engineering. His research spans computer graphics, computer vision, and multimedia, focusing on computational photography and rendering. Chuang received a BS and an MS from National Taiwan University in 1993 and 1995, respectively, and a PhD from the University of Washington in 2004, all in computer science. He has served on the program committees of several prestigious conferences including Siggraph Asia, the IEEE Conference on Computer Vision and Pattern Recognition, the IEEE International Conference on Computer Vision, and the IEEE International Conference on Computational Photo-graphy. Contact him at cyy@csie.ntu.edu.tw.

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Jörn Kohlhammer heads Fraunhofer IGD's Information Visualization and Visual Analytics department. He gives lectures and seminars on visual analytics at Technische Universität Darmstadt and has numerous publications covering information visualization and visual analytics. Kohlhammer received his doctorate from Technische Universität Darmstadt for his research on knowledge representation for decision-centered visualization. He's a regular program committee member of the IEEE Symposium on Visual Analytics Science and Technology, InfoVis, EuroVis, and EuroVA. He has reviewed for CG&A and IEEE Transactions on Visualization and Computer Graphics, along with several other conferences and journals. Contact him at joern.kohlhammer@igd.fraunhofer.de.

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Joseph J. LaViola Jr. is the CAE Link Professor and an associate professor in the Department of Electrical Engineering and Computer Science and directs the Interactive Systems and User Experience Lab at the University of Central Florida. He's also an adjunct associate research professor in Brown University's Computer Science Depart-ment. His research interests include pen-based interactive computing, 3D spatial interfaces for video games, predictive motion tracking, multimodal interaction in virtual environments, and user interface evaluation. LaViola received an ScM in computer science, an ScM in applied mathematics, and a PhD in computer science from Brown University. His research has appeared in numerous journals, and he has presented it at conferences including Siggraph, CHI, the ACM Symposium on Interactive 3D Graphics, and IEEE VR. He coauthored 3D User Interfaces: Theory and Practice (Addison-Wesley Professional, 2004), the first comprehensive book on 3D user interfaces. He won a 2009 US National Science Foundation Career Award to conduct research on mathematical sketching. Contact him at jjl@eecs.ucf.edu.

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André Stork heads Fraunhofer IGD's Interactive Engineering Technologies competence center. His research interests include geometric processing and modeling, interactive simulation, and real-time visualization. Stork received his doctorate from Technische Universität Darmstadt; his dissertation topic was “3D Interaction and Visualization Techniques for User-Centered Modeling Applications.” In 2010, Technische Universität Darmstadt awarded him an honorary professorship. Stork has authored and coauthored more than 170 papers. He's a member of Eurographics, ACM, the IEEE Computer Society, and the Gesellschaft für Informatik. Stork is taking over CG&A's Graphically Speaking department. Contact him at andre.stork@igd.fraunhofer.de.

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Melanie Tory is an associate professor at the University of Victoria, where she directs the Visual Interaction Design research group. Her research deals with visu-alization, or the design and evaluation of visual representations and interaction techniques that let individuals and groups effectively analyze data and make decisions. Her research applies to a variety of areas; for example, recent projects have focused on business intelligence and building-design engineering. From 2012 to 2013, she was on sabbatical at Agilent Re-search Labs, where she conducted user studies to improve workflow in biological laboratories and interactions with scien-tific instruments. Tory received a BSc in biology from the University of British Columbia and a PhD in Computer Science (specifically visualization) from Simon Fraser University. Contact her at mtory@cs.uvic.ca.

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Wenping Wang is a professor of computer science at the University of Hong Kong. His research covers computer graphics, visualization, and geometric computing. He has recently focused on mesh generation and surface modeling for architectural design. Wang received an MEng in computer science from Shandong University, in 1986, a BSc in computer science from Shandong University in 1983, and a PhD in computer science from the University of Alberta in 1992. He serves or has served as an associate editor of Computer Aided Geometric Design, Computers and Graphics, IEEE Transactions on Visualization and Computer Graphics, and Computer Graphics Forum. Wang has been the program chair for several international conferences, including Pacific Graphics 2003, the 2006 ACM Symposium on Physical and Solid Modeling, and the 2009 International Conference on Shape Modeling. He has been the conference chair of Pacific Graphics 2012, the 2013 SIAM Conference on Geometric and Physical Modeling, and Siggraph Asia 2013. Contact him at wenping@cs.hku.hk.

About the Authors

L. Miguel Encarnação is the chief innovation officer at ACT, Inc. a nonprofit organization that provides assessment, research, and program management solutions in education and workforce development. Contact him at lme@computer.org.
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