Issue No. 02 - March-April (2012 vol. 32)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2011.105
Llyr ap Cenydd , Bangor University
Nigel W. John , Bangor University
Marina Bloj , University of Bradford
Annette Walter , Sill Optics
Nicholas I. Phillips , Leeds General Infirmary
A proposed method visualizes the surface appearance of living human brain tissue. The goal is to investigate whether realistic models of living anatomy are possible and, if so, whether they provide added value to anatomy education and training simulators. From calibrated photography of exposed brain tissue and suitable alternatives, experiments provided data for a bidirectional reflectance distribution function, which was then used for rendering. Employing a GPU, real-time visualization of the brain's surface supported ambient occlusion, advanced texturing, subsurface scattering, and specularity.
brain surface, bidirectional reflectance distribution function, image-based rendering, visualization, computer graphics
N. W. John, N. I. Phillips, A. Walter, M. Bloj and L. ap Cenydd, "Visualizing the Surface of a Living Human Brain," in IEEE Computer Graphics and Applications, vol. 32, no. , pp. 55-65, 2011.