
Issue No. 06 - Nov.-Dec. (2011 vol. 31)
ISSN: 0272-1716
pp: 84-89
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2011.92
Gabriel Taubin , Brown University
ABSTRACT
The author describes four methods to achieve rotations using elementary concepts from algebra, analytic geometry, and calculus.
INDEX TERMS
3D rotations, computer graphics, math and code, exponential map, logarithm map, Rodrigues' formula Cayley's rational parameterization, quaternions, two unit vectors
CITATION
G. Taubin, "3D Rotations," in IEEE Computer Graphics and Applications, vol. 31, no. , pp. 84-89, 2011.
doi:10.1109/MCG.2011.92
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