Issue No. 06 - Nov.-Dec. (2011 vol. 31)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2011.96
Pushkar Joshi , Motorola Mobility
This tutorial provides a starting point for curve-based modeling. It introduces three rough categories of curve-based-modeling methods: extruding 2D shapes, inflating 2D shapes, and drawing 3D curves. This tutorial introduces representative methods that yield positive results while also exposing several issues related to curve-based modeling.
curve-based modeling, shape extrusion, 2D curves, 3D curves, sketch-based interfaces, sweep paths, FiberMesh, Teddy, ILoveSketch, computer graphics, graphics and multimedia
Pushkar Joshi, "Curve-Based Shape Modeling - a Tutorial", IEEE Computer Graphics and Applications, vol. 31, no. , pp. 18-23, Nov.-Dec. 2011, doi:10.1109/MCG.2011.96