The Community for Technology Leaders
Green Image
Issue No. 02 - March/April (2011 vol. 31)
ISSN: 0272-1716
pp: 9-13
Ed Angel , University of New Mexico
ABSTRACT
Recent GPU technology advances have led to dramatic changes in graphics software that let applications exploit the GPU's full power through programmable shaders. Introductory computer graphics courses should reflect these advances.
INDEX TERMS
computer graphics education, OpenGL, shaders, computer graphics, graphics and multimedia
CITATION
Ed Angel, Dave Shreiner, "Teaching a Shader-Based Introduction to Computer Graphics", IEEE Computer Graphics and Applications, vol. 31, no. , pp. 9-13, March/April 2011, doi:10.1109/MCG.2011.27
89 ms
(Ver 3.1 (10032016))