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Issue No. 01 - January/February (2011 vol. 31)
ISSN: 0272-1716
pp: 20-35
S J Koppal , Harvard Univ., Cambridge, MA, USA
C L Zitnick , Microsoft Res., CA, USA
M Cohen , Microsoft Res., CA, USA
Sing Bing Kang , Microsoft Res., CA, USA
B Ressler , Microsoft Res., CA, USA
A Colburn , Univ. of Washington, Seattle, WA, USA
ABSTRACT
A proposed mathematical framework is the basis for a viewer-centric digital editor for 3D movies that's driven by the audience's perception of the scene. The editing tool allows both shot planning and after-the-fact digital manipulation of the perceived scene shape.
INDEX TERMS
Motion pictures, Layout, Abstracts, Digital cameras, Shape, Process planning, Stereo vision, Eyes, Image converters, Rendering (computer graphics)
CITATION
S J Koppal, C L Zitnick, M Cohen, Sing Bing Kang, B Ressler, A Colburn, "A Viewer-Centric Editor for 3D Movies", IEEE Computer Graphics and Applications, vol. 31, no. , pp. 20-35, January/February 2011, doi:10.1109/MCG.2010.37
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