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Issue No. 03 - May/June (2010 vol. 30)
ISSN: 0272-1716
pp: 84-88
Mingmin Zhang , Zhejiang University
Zhigeng Pan , Zhejiang University
Huaqing Shen , Zhejiang University
Yong Liu , Zhejiang University
Shengnan Chen , Zhejiang University
Gengdai Liu , Zhejiang University
Wenzhi Chen , Zhejiang University
ABSTRACT
The Jing-Hang Grand Canal is an important part of China's cultural heritage. Through techniques such as image-based animation, 3D modeling, and computer games, viewers can immersively interact with a recreation of the canal.
INDEX TERMS
computer graphics, graphics and multimedia, Jing-Hang Grand Canal, cultural heritage, computer animation, 3D modeling, image-based animation, learning by doing, edutainment, computer games
CITATION
Mingmin Zhang, Zhigeng Pan, Huaqing Shen, Yong Liu, Shengnan Chen, Gengdai Liu, Wenzhi Chen, "Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal", IEEE Computer Graphics and Applications, vol. 30, no. , pp. 84-88, May/June 2010, doi:10.1109/MCG.2010.49
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