Issue No. 02 - March/April (2010 vol. 30)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2009.83
Jing Qin , National University of Singapore
Yim-Pan Chui , Chinese University of Hong Kong
Wai-Man Pang , University of Aizu
Kup-Sze Choi , Hong Kong Polytechnic University
Pheng-Ann Heng , Chinese University of Hong Kong
Orthopedic surgery treats the musculoskeletal system, in which bleeding is common and can be fatal. To help train future surgeons in this complex practice, researchers designed and implemented a serious game for learning orthopedic surgery. The game focuses on teaching trainees blood management skills, which are critical for safe operations. Using state-of-the-art graphics technologies, the game provides an interactive and realistic virtual environment. It also integrates game elements, including task-oriented and time-attack scenarios, bonuses, game levels, and performance evaluation tools. To study the system's effect, the researchers conducted experiments on player completion time and off-target contacts to test their learning of psychomotor skills in blood management.
orthopedic-surgery trainer, game-oriented simulation, bleeding simulation, blood management, physics processing unit, graphics processing unit, GPU, computer graphics, graphics and multimedia
W. Pang, J. Qin, Y. Chui, K. Choi and P. Heng, "Learning Blood Management in Orthopedic Surgery through Gameplay," in IEEE Computer Graphics and Applications, vol. 30, no. , pp. 45-57, 2010.