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Issue No.05 - September/October (2009 vol.29)

pp: 82-90

Jeong-Ho Woo , Korea Advanced Institute of Science and Technology

Ju-Ho Sohn , LG Electronics

Hyejung Kim , Korea Advanced Institute of Science and Technology

Hoi-Jun Yoo , Korea Advanced Institute of Science and Technology

DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2009.88

ABSTRACT

A low-power multimedia SoC integrates a fully programmable 3D graphics for mobile devices with an MPEG4/JPEG codec and H.264 decoder for mobile devices. A mobile unified shader achieves programmable vertex shading and pixel shading in a single die, reducing silicon area and power consumption by 35 percent and 28 percent, respectively. A logarithmic lighting engine and specialized lighting instruction improve the vertex fill rate, including transformations and lighting, to 9.1 million vertices per second. Implemented on a 6.4 mm × 6.4 mm chip with 0.13 μm CMOS logic, the SoC consumes less than 195 mW for 3D graphics applications at 1.2 V supply voltage and 100 MHz operating frequency and less than 152mW for video applications.

INDEX TERMS

Mobile multimedia SoC, programmable, 3D graphics, mobile unified shader, low-power design

CITATION

Jeong-Ho Woo, Ju-Ho Sohn, Hyejung Kim, Hoi-Jun Yoo, "A Low-Power Multimedia SoC with Fully Programmable 3D Graphics for Mobile Devices",

*IEEE Computer Graphics and Applications*, vol.29, no. 5, pp. 82-90, September/October 2009, doi:10.1109/MCG.2009.88REFERENCES

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