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Issue No. 05 - September/October (2009 vol. 29)
ISSN: 0272-1716
pp: 20-21
Data analysis and decision-making processes often involve multiple stakeholders, each with his or her own perspective and specialties. Nevertheless, most visualization tools are designed for single users.
Collaborative visualization supports multiple users, collective sensemaking, and artifact sharing in the design of visual information systems. Although early research in this relatively new area focused mainly on single-session screen-sharing approaches, multiple analysts often need to collaborate over a series of distributed, asynchronous sessions. Such collaboration requires information systems to explicitly support features such as retrievable-history mechanisms, state recovery, and novel interaction methods.
This special issue highlights ongoing research in this area, covering topics ranging from prototype systems to the fundamental technical challenges of creating successful collaborative systems.
In This Issue
In "Social Mirrors as Social Signals: Transforming Audio into Graphics," Karrie Karahalios and Tony Bergstrom examine how visual feedback of verbal conversation influences group behavior. By evaluating different prototypes in practical settings, they show how visualizations can serve as compact archives of the meeting process. Their final prototype is a good example of an interactive visualization that helps a group of people obtain consensus on discussion topics during and after a meeting.
"Supporting Exploration Awareness in Information Visualization," by Yedendra Shrinivasan and Jarke van Wijk, discusses structured techniques for revisiting previous data explorations. They propose improvements to an existing visual-analysis system that help users better track and revisit previous states in their exploration. This allows multiple analysts to more easily examine each other's analysis paths and hand off work when necessary.
In "CoCoNutTrix: Collaborative Retrofitting for Information Visualization," Petra Isenberg and her colleagues investigate simple techniques for converting single-user visualization applications to multiuser collaborative applications. Using a single-user social-network-analysis tool as an example, they extract general guidelines for evaluating other visualization tools' adaptability.
The next two articles describe case studies involving scientific collaboration. In "Designing a Collaborative Visual Analytics Tool for Social and Technological Change Prediction," Pak Chung Wong and his colleagues present a prototype system that helps scientists from multiple backgrounds collaborate on modeling how the changing environment affects public infrastructure. One interesting finding is that in this setting, scientists don't care much for state-of-the-art visualization techniques. Instead, they use commonly accepted techniques such as line charts to share findings with scientists from different disciplines.
Finally, in "AstroSim: Collaborative Visualization of an Astrophysics Simulation in Second Life," Arturo Nakasone and his colleagues relate their experiences using the popular virtual-world platform Second Life for remote collaboration in astrophysics. Despite some of Second Life's technical limitations, they found potentially useful applications for remote expert analysis and collective layperson introductions to the world of astrophysics.
We believe the articles in this issue represent a good cross section of current collaborative visualization research. We thank the authors for their submissions and are excited to see how this field will evolve.
For further information on this or any other computing topic, please visit our Digital Library at
Frank van Ham is a research scientist at IBM. His research interests include information visualization, information interfaces, network visualization, and their online applications. He has worked on numerous visualization prototypes, including the Many Eyes collaborative visualization Web site. Van Ham has a PhD in computer science from the Eindhoven University of Technology. Contact him at
Fernanda B. Viégas is a research scientist at IBM and a computational designer focusing on the social, collaborative, and artistic aspects of information visualization. She's known for her pioneering visualizations of chat histories, email archives, and Wikipedia activity. Many Eyes, a recent project, is one of the first collaborative visualization sites. Her artistic visualizations have appeared at the New York Museum of Modern Art, the Boston Institute of Contemporary Art, and the Whitney Museum of American Art. Viégas has a PhD from the MIT Media Lab. Contact her at
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