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Issue No. 04 - July/August (2009 vol. 29)
ISSN: 0272-1716
pp: 44-53
Daniel Thalmann , Swiss Federal Institute of Technology in Lausanne (EPFL)
Julien Pettré , INRIA-IRISA
Barbara Yersin , Swiss Federal Institute of Technology in Lausanne (EPFL)
Jonathan Maïm , Swiss Federal Institute of Technology in Lausanne (EPFL)
ABSTRACT
The YaQ software platform is a complete system dedicated to real-time crowd simulation and rendering. Fitting multiple application domains, such as video games and VR, YaQ aims to provide efficient algorithms to generate crowds comprising up to thousands of varied virtual humans navigating in large-scale, global environments.
INDEX TERMS
crowd navigation, crowd rendering, variety of appearance in crowds, crowd animation, virtual humans, graphics and multimedia
CITATION
Daniel Thalmann, Julien Pettré, Barbara Yersin, Jonathan Maïm, "YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds", IEEE Computer Graphics and Applications, vol. 29, no. , pp. 44-53, July/August 2009, doi:10.1109/MCG.2009.76
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