Issue No. 04 - July/August (2008 vol. 28)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2008.83
Tolga Capin , Bilkent University
Kari Pulli , Nokia Research Center
Tomas Akenine-Möller , Lund University
High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces.
mobile graphics, handheld graphics, 3D displays, visualization, mobile user interfaces, augmented reality, survey
T. Akenine-Möller, K. Pulli and T. Capin, "The State of the Art in Mobile Graphics Research," in IEEE Computer Graphics and Applications, vol. 28, no. , pp. 74-84, 2008.