Issue No. 02 - March/April (2008 vol. 28)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2008.36
Jiayi Xu , Zhejiang University
Xiaoyang Mao , University of Yamanashi
Xiaogang Jin , Zhejiang University
A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.
marbling, Navier-Stokes equations, GPU computing, diffusion, dissipation, and seamless texture synthesis.
J. Xu, X. Jin and X. Mao, "Nondissipative Marbling," in IEEE Computer Graphics and Applications, vol. 28, no. , pp. 35-43, 2008.