Issue No. 02 - March/April (2007 vol. 27)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2007.28
Xiaogang Jin , Zhejiang University
Shaochun Chen , Zhejiang University
Xiaoyang Mao , University of Yamanashi
A computer system for interactively creating marbling textures is built on the physical model of the traditional marbling process. The approach generates marbling designs as the result of color advection in the 2D flow fields obtained by numerically solving the Navier-Stokes equations on the GPU with a multigrid solver.
digital marbling, fluid dynamics, Navier-Stokes equations, GPU computing, texture synthesis
X. Jin, S. Chen and X. Mao, "Computer-Generated Marbling Textures: A GPU-Based Design System," in IEEE Computer Graphics and Applications, vol. 27, no. , pp. 78-84, 2007.