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Issue No. 06 - November/December (2006 vol. 26)
ISSN: 0272-1716
pp: 22-23
Ulrich Bockholt , Fraunhofer Institute for Computer Graphics
Georgios Sakas , Fraunhofer Institute for Computer Graphics
ABSTRACT
Simulation systems for medical training and treatment planning should create an immersive and realistic feeling similar to treating a real patient. They should provide realistic views, support haptic feedback, and enable instrument handling. In addition, they must simulate tissue deformations and/or tissue removal. Some simulators already exist for isolated, rather simple areas, such as endoscopic or minimally invasive procedures (laparoscopy, colonoscopy, bronchoscopy, and so on), however there is a large need for systems that simulate open surgery (example, on the liver or heart). Simulators will play a fundamental role in teaching, training, and quality assurance for the coming generations.
INDEX TERMS
medical VR, surgery, simulators
CITATION
Ulrich Bockholt, Georgios Sakas, "Guest Editors' Introduction: Simulators and Closed Interaction Loops", IEEE Computer Graphics and Applications, vol. 26, no. , pp. 22-23, November/December 2006, doi:10.1109/MCG.2006.128
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