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Issue No. 06 - November/December (2006 vol. 26)
ISSN: 0272-1716
pp: 48-57
K. Salisbury , Stanford Univ., CA
F. Barbagli , Stanford Univ., CA
C. Sewell , Stanford Univ., CA
D. Morris , Stanford Univ., CA
Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity
surgery, bone, computer based training, digital simulation, haptic interfaces, medical computing, orthopaedics, rendering (computer graphics), graphic rendering, visual simulation, haptic simulation, surgical training technique, bone manipulation, temporal bone surgery, mandibular surgery, Bones, Surgery, Haptic interfaces, Rendering (computer graphics), Sampling methods, Data structures, Acceleration, Force feedback, Hybrid power systems, Graphics, simulator validity, Virtual reality, simulation, input devices, volume visualization, surgery, haptics, simulator evaluation

S. Girod, N. Blevins, K. Salisbury, F. Barbagli, C. Sewell and D. Morris, "Visuohaptic simulation of bone surgery for training and evaluation," in IEEE Computer Graphics and Applications, vol. 26, no. , pp. 48-57, 2006.
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