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Issue No. 06 - November/December (2005 vol. 25)
ISSN: 0272-1716
pp: 6-9
Mark A. Livingston , Naval Research Laboratory
ABSTRACT
Augmented reality has been a part of computer graphics methodology for decades. A number of prototype augmented reality systems have shown the possibilities this paradigm creates. This article explores the challenges created by human factors when implementing augmented reality systems.
INDEX TERMS
augmented reality, virtual reality, human factors issues
CITATION
Mark A. Livingston, "Evaluating Human Factors in Augmented Reality Systems", IEEE Computer Graphics and Applications, vol. 25, no. , pp. 6-9, November/December 2005, doi:10.1109/MCG.2005.130
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