The Community for Technology Leaders
Green Image
Issue No. 04 - July/August (2003 vol. 23)
ISSN: 0272-1716
pp: 28-37
Tobias Isenberg , Otto-von-Guericke University of Magdeburg, Germany
Bert Freudenberg , Otto-von-Guericke University of Magdeburg, Germany
Nick Halper , Otto-von-Guericke University of Magdeburg, Germany
Stefan Schlechtweg , Otto-von-Guericke University of Magdeburg, Germany
Thomas Strothotte , Otto-von-Guericke University of Magdeburg, Germany
ABSTRACT
<p>Generating object silhouettes lies at the heart of nonphotorealism and is needed for many styles of rendering. This article describes, categorizes, discusses, and recommends algorithms for computing the silhouette of a polygonal model, thus guiding developers to the optimal approach for their specific needs.</p>
INDEX TERMS
Silhouette detection algorithms, polygonal models, nonphotorealistic rendering, and animation
CITATION

S. Schlechtweg, T. Isenberg, N. Halper, T. Strothotte and B. Freudenberg, "A Developer's Guide to Silhouette Algorithms for Polygonal Models," in IEEE Computer Graphics and Applications, vol. 23, no. , pp. 28-37, 2003.
doi:10.1109/MCG.2003.1210862
90 ms
(Ver 3.3 (11022016))