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Issue No. 01 - January/February (2003 vol. 23)
ISSN: 0272-1716
pp: 28-36
Margaret Davis , Moves Institute
Casey Wardynski , US Military Academy
Michael Zyda , Moves Institute at the Naval Postgraduate School
Brian Osborn , Moves Institute
John Hiles , Moves Institute
Alex Mayberry , Moves Institute
Russell Shilling , Moves Institute
Michael Capps , Epic Games
<p>In 1997, the National Research Council issued a report indicating the possibility of joint research between the Department of Defense and the entertainment industry. Since that time, the Moves Institute and other research organizations have adopted the research agenda specified and attempted to fulfill the report's promise. The "America's Army" PC game suite is the first successful collaboration to transition from a research effort to a fully developed Internet-based multiplayer game. In this article, the authors describe the research and development involved, some of the difficulties encountered, the successes made possible by the exploitation of institute-based, PC-game research and development capability, and results of the game's launch in May 2002.</p>
Martin Robaszewski, Margaret Davis, Casey Wardynski, Michael Zyda, Brian Osborn, John Hiles, Alex Mayberry, Russell Shilling, Michael Capps, "Entertainment R&D for Defense", IEEE Computer Graphics and Applications, vol. 23, no. , pp. 28-36, January/February 2003, doi:10.1109/MCG.2003.1159611
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