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Issue No. 04 - July/August (2002 vol. 22)
ISSN: 0272-1716
pp: 88-97
ABSTRACT
When ducks swim on a smooth deep lake, they create a V-shaped ripple of waves behind them. Boats and ships do the same thing, as do human swimmers. I saw a duck swimming across a glass-smooth pond a few weeks ago, and I wondered what it might be like if I could choreograph a flock of trained ducks to swim as I wanted. Could the ducks be induced to make interesting patterns out of their overlapping wakes?
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CITATION
Andrew Glassner's, "Duck!", IEEE Computer Graphics and Applications, vol. 22, no. , pp. 88-97, July/August 2002, doi:10.1109/MCG.2002.1016702
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