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In this article, we present an approach for employing a particular procedural modeling technique, L-systems, to produce a tree resembling one occurring in a set of input photographs. Our approach involves reconstructing the 3D volume occupied by the tree, constructing a plausible skeleton of the tree - its trunk and major branches - for this volume, and finally growing the remainder of the tree with an L-system. This approach retains the plausibility of output from a procedural model while providing a high degree of control over the final shape, resulting in efficient realistic reconstruction.
Ilya Shlyakhter, Julie Dorsey, Max Rozenoer, Seth Teller, "Reconstructing 3D Tree Models from Instrumented Photographs", IEEE Computer Graphics and Applications, vol. 21, no. , pp. 53-61, May/June 2001, doi:10.1109/38.920627
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