Issue No. 03 - May/June (2001 vol. 21)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/38.920625
Modeling, designing and rendering human hair is a challenging problem in computer graphics. The difficulty comes mainly from the amount of hair to be modeled, and the fine details of the individual hairs. In this article, the authors introduce an interactive hair designing system based on a cluster hair model. The generalized cylinder is used to specify the envelope shape of a hair cluster, so that the design and manipulation of hair can be globally and efficiently performed. The detail of the hair is then modeled by a volume density model in which a randomly generated density map on the hair base is projected into and deformed along the generalized cylinder. The system provides a set of functions for creating and manipulating hair clusters on a head model.
Hair modeling and rendering, hair style design, interactive design system.
Z. Xu and X. D. Yang, "V-HairStudio: An Interactive Tool for Hair Design," in IEEE Computer Graphics and Applications, vol. 21, no. , pp. 36-43, 2001.