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This article describes a semi-automatic system for the reconstruction of archaeological finds from their fragments. Virtual Archaeologist is a system that uses computer graphics to calculate a measure of complementary matching between scanned data and employs optimization algorithms in order to estimate the correct relative pose between fragments and cluster those fragments that belong to the same entity.
3D matching, depth buffer, restoration, global optimization

T. Theoharis, G. Papaioannou and E. Karabassi, "Virtual Archaeologist: Assembling the Past," in IEEE Computer Graphics and Applications, vol. 21, no. , pp. 53-59, 2001.
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