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The ability to display and interact with large-scale representations of vehicles has always been a fundamental requirement of the automotive design industry. This requirement has traditionally manifested itself in a variety of media, including full-scale blueprints, tape drawings, and 3D clay models. More recently, automotive design studios have begun to explore the use of large-scale digital displays in their design workflow. We explore the traditional and current uses of large displays in automotive design and present new applications that make innovative use of large-format electronic displays.
William Buxton, George Fitzmaurice, Ravin Balakrishnan, Gordon Kurtenbach, "Large Displays in Automotive Design", IEEE Computer Graphics and Applications, vol. 20, no. , pp. 68-75, July/August 2000, doi:10.1109/38.851753
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