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ABSTRACT
Bringing virtual theatre to the Web requires a mixture of 3D graphics, efficient networking, and strong content. We discuss our production of "A Midsummer Night's Dream," which was presented over the Internet in real time using VRML and Java. This article examines the development of the project as well as the technology that made it possible.
INDEX TERMS
VRML, Java, streaming, 3D, RTP, Shakespeare, theatre, Midsummer Night's Dream
CITATION
Bernie Roehl, Stephen N. Matsuba, ""Bottom, Thou Art Translated": The Making of VRML Dream", IEEE Computer Graphics and Applications, vol. 19, no. , pp. 45-51, March/April 1999, doi:10.1109/38.749122
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