Issue No.01 - January/February (1999 vol.19)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/38.736469
We see plants nearly everywhere in the environment around us. Why, then, do we have only a few satisfactory plant models? We think it's because, so far, creating plants is a job for experts who can handle the large structural and geometrical complexity of these models. As explained in this article, the combination of a rule-based approach with traditional geometric modeling techniques enables the fast and comfortable generation of plants.
Bernd Lintermann, Oliver Deussen, "Interactive Modeling of Plants", IEEE Computer Graphics and Applications, vol.19, no. 1, pp. 56-65, January/February 1999, doi:10.1109/38.736469