Issue No. 03 - May (1996 vol. 16)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/38.491182
<p>Making virtual environments "real" requires entities that move and behave believably in a large, complex, compellingly realistic world. Only distributed systems can deliver such representations.</p>
M. R. Stytz, "Distributed Virtual Environments," in IEEE Computer Graphics and Applications, vol. 16, no. , pp. 19-31, 1996.