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Issue No.04 - July/August (1990 vol.10)
pp: 70-75
<p>One solution to obtaining a portable graphics architecture is presented. By abstracting the functionality present in most 3-D graphics systems and augmenting it with advanced rendering features, a highly portable, efficient, and modern graphics architecture for interactive 3-D graphics applications (including modeling, animation, and scientific visualization) is obtained. Using appropriate object-oriented design procedures ensures the efficiency, maintainability, and portability of the architecture. The design and implementation of the graphics system used to achieve this high degree of portability are described.</p>
D. Scott Dyer, "Portability of Interactive Graphics Software", IEEE Computer Graphics and Applications, vol.10, no. 4, pp. 70-75, July/August 1990, doi:10.1109/38.56301
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