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Issue No.06 - June (1987 vol.7)
pp: 39-51
Michael Girard , Ohio State University
A visually interactive approach to the design of 3D computer-animated legged animal motion in the context of the PODA computer animation system is presented. The design process entails the interactive specification of parameters that drive a computational model for animal movement. The animator incrementally modifies a framework for establishing desired limb and body motion as well as the constraints imposed by physical dynamics (Newtonian mechanical properties) and temporal restrictions. PODA uses the desired motion and constraints specified by the animator to produce motion through an idealized model of the animal's adaptive dynamic control strategies.
Michael Girard, "Interactive Design of 3D Computer-Animated Legged Animal Motion", IEEE Computer Graphics and Applications, vol.7, no. 6, pp. 39-51, June 1987, doi:10.1109/MCG.1987.276895
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