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Issue No. 01 - January (1986 vol. 6)
ISSN: 0272-1716
pp: 32-47
Michael Asal , Texas Instruments
Jerry Aken , Texas Instruments
Karl Guttag , Texas Instruments
ABSTRACT
This article will discuss issues that must be considered in the design of a VLSI (very large scale integration) 32-bit microprocessor specialized for graphics applications. With a properly chosen architecture, a single-chip graphics processor should provide a cost-effective means for achieving high performance in color bit-mapped graphics displays for PCs and workstations. The goal in selecting an architecture is to reduce the components required for a medium-to high-resolution display so they fit easily on a single, small, printed-circuit card. At the same time the processing speed must result in screen updates that occur without perceptible delay. These improvements should enable bit-mapped graphics displays to replace the text-only displays that have seen wide-spread use in cost-sensitive applications.
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CITATION
Michael Asal, Jerry Aken, Karl Guttag, "Requirements for a VLSI Graphics Processor", IEEE Computer Graphics and Applications, vol. 6, no. , pp. 32-47, January 1986, doi:10.1109/MCG.1986.276609
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