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Issue No.03 - March (1984 vol.4)
pp: 48-65
Mary Whitton , Whitland Associates
This tutorial examines the origin and nature of the problem of contention for memory cycles?a problem that impacts the image update performance of every raster graphics system.
Mary Whitton, "Memory Design for Raster Graphics Displays", IEEE Computer Graphics and Applications, vol.4, no. 3, pp. 48-65, March 1984, doi:10.1109/MCG.1984.276064
1. Christopher R.Odgers, 1982 “An Introduction to Video Signal Terminology, Concepts, and Standards, and Their Influence on Frame Buffer Design,” Siggraph '82 2-D Animation tutorial notes
2. RonaldBaecker, “Digital Video Display Systems and Dynamic Graphics,” Computer Graphics (Proc. Siggraph '79) Aug. 1979 Vol. 13, No. 2, pp. 48-56
3. William H.Righter, “Using 64K DRAMs in Graphics Applications,” Electronic Imaging Vol. 2, No. 10, pp. 62-71 Nov. 1983
4. DennisGalloway, BradHartman, and DavidWooten, “64-K Dynamic RAM Speeds Well Beyond the Pack,” Electronic Design Vol. 29, No. 6, pp. 221-225 Mar.19 1981
5. Douglas L.Finke, “Dynamic RAM Architectures for Graphics Applications,” AFIPS Conf. Proc. 1983pp. 479-485 NCC
6. J. N.England, “A System for Interactive Modeling of Physical Curved Surface Objects,” Computer Graphics (Proc. Siggraph '78) Aug. 1978 Vol. 12, No. 3, pp. 336-340
7. K. S.Booth and S. A.MacKay, “Techniques for Frame Buffer Animation,” Proc. Graphics Interface '82pp. 213-220
8. Robert A.Bruce, “Custom Processor Eases Display Design,” Digital Design Vol. 12, No. 13, pp. 62-64 1982
9. RayPinkham, MarkNovak, and CarlGuttag, “Video RAM Excels at Fast Graphics,” Electronic Design Vol. 31, No. 17, pp. 161-182 Aug.18 1983
10. Robert F.Sproull, Ivan E.Sutherland, AlistairThompson, and CharlesMinter, “The 8 by 8 Display,” ACM Trans. Graphics Vol. 2, No. 1, pp. 32-56 Jan. 1983
11. James H.Clark and MarcHannah, “Distributed Processing in a High-Performance Smart Image Memory,” Lambda Vol. 1, No. 3, pp. 40-45 fourth quarter 1980
12. HenryFuchs and JohnPoulton, “Pixel Planes: A VLSI-Oriented Design for a Raster Graphics Engine,” VLSI Design Vol. 2, No. 3, pp. 20-28 third quarter 1981
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