Issue No. 03 - March (1984 vol. 4)
Shinichiro Haruyama , University of California, Berkeley
Brian Barsky , University of California, Berkeley
A new computer graphics technique generates complicated random textures, like those found on natural objects. Requiring little data, it allows easy control of textural properties.
Shinichiro Haruyama, Brian Barsky, "Using Stochastic Modeling for Texture Generation", IEEE Computer Graphics and Applications, vol. 4, no. , pp. 7-19, March 1984, doi:10.1109/MCG.1984.276056