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Issue No.09 - December (1983 vol.3)
pp: 18-25
Richard Chuang , Pacific Data Images
Glenn Entis , Pacific Data Images
A walk through the production process at this commercial CG animation house reveals an emphasis on software tools and the use of intermediate-stage graphics for design flexibility.
Richard Chuang, Glenn Entis, "3-D Shaded Computer Animation?Step by Step", IEEE Computer Graphics and Applications, vol.3, no. 9, pp. 18-25, December 1983, doi:10.1109/MCG.1983.263352
1. CraigReynolds, “Computer Animation with Scripts and Actors,” Computer Graphics (Proc. Siggraph '82) July 1982 Vol. 16, No. 3, pp. 289-296
2. Brian W.Kernighan and Dennis M.Ritchie, The C Programming Language , Prentice-Hall 1978
3. WilliamNewman and Robert F.Sproull, Principles of Interactive Computer Graphics , McGraw-Hill 1979
4. James D.Foley and Andriesvan Dam, Fundamentals of Interactive Computer Graphics , Addison-Wesley 1982
5. Robert L.Cook and KennethTorrance, “A Reflectance Model for Computer Graphics,” Computer Graphics (Proc. Siggraph '81) Aug. 1981 Vol. 15, No. 3, pp. 307-316
6. AlainFournier, DonFussell, and LorenCarpenter, “Computer Rendering of Stochastic Models,” Comm. ACM Vol. 25, No. 6, pp. 371-384 June 1982
7. Carl O.Rosendahl, “Designing for Computer Animation,” Computer Graphics World Vol. 6, No. 10, pp. 38-40 Oct. 1983
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