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Issue No. 03 - July-Sept. (2009 vol. 31)
ISSN: 1058-6180
pp: 44-53
Anker Helms Jorgensen , IT University of Copenhagen
ABSTRACT
<p>The Danish computer company Regnecentralen developed a computer version of Piet Hein's game Nimbi, a variant of the ancient game Nim, in 1962 and 1963. Piet Hein envisioned computers playing against humans, while Regnecentralen hoped Nimbi would illustrate the potential of computers to the public. Although technologically successful, Nimbi never fulfilled its promise due to hardware constraints and a lack of organizational follow-up.</p>
INDEX TERMS
Keywords: history of computing, computer game development, Nim, Nimbi, Piet Hein, Niels Ivar Bech, Regnecentralen, early 1960s
CITATION
Anker Helms Jorgensen, "Context and Driving Forces in the Development of the Early Computer Game Nimbi", IEEE Annals of the History of Computing, vol. 31, no. , pp. 44-53, July-Sept. 2009, doi:10.1109/MAHC.2009.41
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