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Issue No. 03 - July-Sept. (2009 vol. 31)
ISSN: 1058-6180
pp: 5-19
Henry Lowood , Stanford University
<p>The earliest digital games emerged out of laboratories and research centers in the 1960s and 1970s. The intertwined histories of Nolan Bushnell's Computer Space and Pong illustrate the transition from these "university games" to accessible entertainment and educational games as well as the complicated historical relationship among the arcade, computer, and videogames.</p>
Keywords: history of computing; videogames; computer games; television engineering; Pong; computer space; Bushnell, Nolan; Alcorn, Allan; Baer, Ralph

H. Lowood, "Videogames in Computer Space: The Complex History of Pong," in IEEE Annals of the History of Computing, vol. 31, no. , pp. 5-19, 2009.
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