Interactive Sonification

January–March 2015

IEEE MultiMedia magazine cover

Today's computing technology is radically different from that of 10 years ago. Devices such as smartphones, tablets, and even wearable devices are found wherever we are. Researchers and developers can take advantage of this new era by knowing that the public has personal access to highly interactive multimedia devices. Interfaces involving sound are already in the hands of millions of people. For information display, sound promises an alternative to squeezing information through small screens that then force us to attend to them, thus making us lose awareness of our immediate environment. This special issue looks at some of the upcoming research on how such interaction with sound can be used in a variety of areas and applications. Read full article »

About IEEE MultiMedia

IEEE MultiMedia covers multiple media types, used harmoniously together in creating new experiences in areas such as image processing, video processing, audio analysis, text retrieval and understanding, data mining and analysis, and data fusion.

Articles from IEEE MultiMedia

Sonification of Surface Tapping Changes Behavior, Surface Perception, and Emotion

Sonification of Surface Tapping Changes Behavior, Surface Perception, and Emotion

Interactive sonification techniques can be applied to the audio feedback from touching and interacting with both real and virtual surfaces, and the different audio feedback can affect a user’s emotional, behavioral, and perceptual experience with the surface. Read full article »

Teaching Privacy: Multimedia Making a Difference

Teaching Privacy: Multimedia Making a Difference

The Teaching Privacy project brings researchers and teachers together to develop learning tools to teach children about online privacy, especially in their interaction with multimedia technology. Read full article »

Announcements

Best Paper Awards

IEEE MultiMedia is establishing the Best Paper Awards. More information »

Call for Papers

Multimedia

Editor in Chief Yong Rui shares his plans for IEEE MultiMedia

Forges Ahead »