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Displaying 1-6 out of 6 total
Our Content: Generative Montage Methods for Multimedia Data
Found in: Internet and Web Applications and Services, International Conference on
By Shigeki Amitani, Zafer Bilda, Damian Hills, Ernest Edmonds
Issue Date:May 2009
pp. 655-660
This paper presents the latest results from our project “Our Content” which aims to develop systems that generate meaningful sequences of information out of existing information. The Our Content engine is rather like an automated editor that generates mean...
 
Digital arts: did you feel that?
Found in: CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13)
By Ernest Edmonds, Hughes Vinet, Jill Fantauzzacoffin, Roger Malina, Steve Benford, Zafer Bilda
Issue Date:April 2013
pp. 2439-2446
This panel considers the relationships between the interactive arts, audience engagement and experience design. What might each offer the other? Engagement and experience are central to current HCI thinking. We will present and argue about the research iss...
     
Understanding and evaluating creativity
Found in: Proceeding of the seventh ACM conference on Creativity and cognition (C&C '09)
By Linda Candy, Zafer Bilda
Issue Date:October 2009
pp. 497-498
This tutorial presents different perspectives on creativity based on knowledge from research and practice. The aim is to provide an understanding of creativity and how to evaluate it in terms of the ways audiences respond, how we assess the creative works ...
     
Experience evaluation of interactive art: study of GEO landscapes
Found in: Proceedings of the 5th Australasian Conference on Interactive Entertainment (IE '08)
By Chris Bowman, Ernest Edmonds, Zafer Bilda
Issue Date:December 2008
pp. 1-10
The cutting edge in the digital arts is a highly fertile ground for the investigation of engagement and the role of new technologies. The nature of audience interaction with artworks and the implication for the consequential nature of the interactive art s...
     
Understanding and evaluating creativity
Found in: Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition (C&C '07)
By Linda Candy, Zafer Bilda
Issue Date:June 2007
pp. 303-304
The aim of this tutorial is to provide the participants with an understanding of the significance of creativity for interaction design and to give guidance about the design and evaluation of systems with respect to their role in creativity support. Partici...
     
Interactive experience in a public context
Found in: Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition (C&C '07)
By Deborah Turnbull, Ernest Edmonds, Zafer Bilda
Issue Date:June 2007
pp. 243-244
In this demonstration, we show an interactive artwork that responds to sound and describe a field study evaluating audience engagement within a public context. Audience in the public setting largely recognized the interactivity of the media immediately, en...
     
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