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Displaying 1-13 out of 13 total
iFeel3: A Haptic Device for Virtual Reality Dental Surgery Simulation
Found in: International Conference on Virtual Reality and Visualization
By Chaobin Li,Dangxiao Wang,Yuru Zhang
Issue Date:November 2011
pp. 179-184
The haptic device plays an important role in improving the immersion of a dental training system. Most existing dental simulation systems use commercial haptic devices which are not designed for meeting specific characteristics of dental operation. Further...
 
Enhancing Touch Screen Games Through a Cable-driven Force Feedback Device
Found in: 2012 International Conference on Virtual Reality and Visualization (ICVRV)
By Zhu Hou,Yuru Zhang,Yi Yang
Issue Date:September 2012
pp. 56-61
An increasing number of touch screen interfaces have promoted plenty of applications. A great part of the applications is game. However, the lack of haptic feedback on touch screens also degrades the enjoyment of touch screen games. We present the design o...
 
Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery Simulation
Found in: IEEE Transactions on Visualization and Computer Graphics
By Daniel Wang, Yuru Zhang, Yuhui Wang, Yuan-Shin Lee, Peijun Lu, Yong Wang
Issue Date:November 2005
pp. 671-683
A new method to realize stable and realistic cutting simulation using an impedance display haptic device and microcomputer is presented in this paper. Material removal or cutting simulation is a critical task in dental preparation surgery simulation. In th...
 
Haptic Simulation of Organ Deformation and Hybrid Contacts in Dental Operations
Found in: IEEE Transactions on Haptics
By Dangxiao Wang, Youjiao Shi, Shuai Liu, Yuru Zhang, Jing Xiao
Issue Date:January 2014
pp. 48-60
There are two main challenges in simulating bi-manual dental operations with six-degrees-of-freedom (6-DoF) haptic rendering. One is to simulate large deformation and force response of a tongue under multi-region contacts with a dental mirror, and the othe...
 
iDental: A Haptic-Based Dental Simulator and Its Preliminary User Evaluation
Found in: IEEE Transactions on Haptics
By Dangxiao Wang,Yuru Zhang,Jianxia Hou,Yong Wang,Peijun Lv,Yonggang Chen,Hui Zhao
Issue Date:September 2012
pp. 332-343
Performance evaluation is indispensable for a surgical simulator to become acceptable. A haptics-based dental simulator (iDental) has been developed and preliminary user evaluation on its first-generation prototype has been carried out to gain the knowledg...
 
Collocation Accuracy of Visuo-Haptic System: Metrics and Calibration
Found in: IEEE Transactions on Haptics
By Dangxiao Wang, Yuru Zhang, Wanlin Zhou, Hui Zhao, Zhongyuan Chen
Publication Date: July 2011
pp. N/A
Human resolution of collocation error between haptic and stereoscopic displays influences the design of visuo-haptic rendering algorithms, yet it is not well characterized. In the present study, we propose quantified metrics to measure the visuo-haptic col...
 
Collocation Accuracy of Visuo-Haptic System: Metrics and Calibration
Found in: IEEE Transactions on Haptics
By Dangxiao Wang, Yuru Zhang, Wanlin Zhou, Hui Zhao, Zhongyuan Chen
Issue Date:July 2011
pp. 321-326
Human resolution of collocation error between haptic and stereoscopic displays influences the design of visuo-haptic rendering algorithms, yet it is not well characterized. In the present study, we propose quantified metrics to measure the visuo-haptic col...
 
Analysis of registration accuracy for collocated haptic-visual display system
Found in: Haptic Interfaces for Virtual Environment and Teleoperator Systems, International Symposium on
By Dangxiao Wang, Yuru Zhang, Yu Wang
Issue Date:March 2008
pp. 303-310
Consistency between haptic display and visual display is an important requirement to construct high fidelity virtual reality systems. Spatial registration method for accurate collocated haptic-visual display based on half-silvered mirror is proposed in thi...
 
Configuration-Based Optimization for Six Degree-of-Freedom Haptic Rendering for Fine Manipulation
Found in: IEEE Transactions on Haptics
By Dangxiao Wang, Xin Zhang, Yuru Zhang, Jing Xiao
Issue Date:April 2013
pp. 167-180
Six-degree-of-freedom (6-DOF) haptic rendering for fine manipulation in narrow space is a challenging topic because of frequent constraint changes caused by small tool movement and the requirement to preserve the feel of fine-features of objects. In this p...
 
Force Control Tasks with Pure Haptic Feedback Promote Short-term Focused Attention
Found in: IEEE Transactions on Haptics
By Dangxiao Wang,Yuru Zhang,Xiaoxiao Yang,Gaofeng Yang,Yi Yang
Issue Date:February 2015
pp. 1
Focused attention has great impact on our quality of life. Our learning, social skills and even happiness are closely intertwined with our capacity for focused attention. Attention promotion is replete with examples of training-induced increases in attenti...
 
Haptic-Based Training for Tank Gunnery Using Decoupled Motion Control
Found in: IEEE Computer Graphics and Applications
By Guanyang Liu, Keke Lu, Yuru Zhang
Issue Date:March 2013
pp. 73-79
For training human motor skills, haptic guidance has proven more effective than traditional visual-feedback-only approaches. However, novices might become dependent on the feedback force provided during training and become unable to adapt to real operating...
 
Selection of hand configurations for power grasps
Found in: Assembly and Task Planning, IEEE International Symposium on
By Yuru Zhang, W.A. Gruver
Issue Date:August 1995
pp. 0073
Abstract: A power grasp is one of two basic categories of grasps by multifingered hands that cannot impart any small motions to the grasped object, but passively resists arbitrary external forces exerted on the object. This paper investigates how to select...
 
Adding haptic feedback to touch screens at the right time
Found in: Proceedings of the 13th international conference on multimodal interfaces (ICMI '11)
By Betty Lemaire-Semail, Yi Yang, Yuru Zhang, Zhu Hou
Issue Date:November 2011
pp. 73-80
The lack of haptics on touch screens often causes errors and user frustration. However, adding haptic feedback to touch screens in order to address this problem needs to be effected at an appropriate stage. In this paper we present two experiments to explo...
     
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