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Displaying 1-4 out of 4 total
Optimal-Scaling-Factor Assignment for Patch-wise Image Retargeting
Found in: IEEE Computer Graphics and Applications
By Yun Liang, Yong-Jin Liu, Xiao-Nan Luo, Lexing Xie, Xiaolan Fu
Issue Date:September 2013
pp. 68-78
Image retargeting adjusts images to arbitrary sizes such that they can be viewed on different displays. Content-aware image retargeting has been receiving increased attention. In particular, researchers have improved a patch-wise scaling method for image r...
 
Mesh Simplification Algorithm Based on Quadrangle Collapse
Found in: Image and Graphics, International Conference on
By Hua-hong Chen, Xiao-nan Luo, Ruotian Ling
Issue Date:August 2007
pp. 960-965
Many applications of Virtual Reality require 3D models. In this paper, quadrangles in the triangle mesh are defined. We put forward a quadrangle collapse based mesh simplification algorithm which can rapidly produce high approximations of 3D models. The al...
 
Silhouettes Preserved Simplification for Small-Screen Display
Found in: Image and Graphics, International Conference on
By Hua-hong Chen, Xiao-nan Luo, Sha Zhou
Issue Date:August 2007
pp. 948-953
In this paper, silhouettes preserved simplification for small-screen display is proposed. Silhouettes are determined simpiy by the normals of adjacent faces and the viewpoint directions. Thus, three kinds of triangles on the silhouette are defined: the Ver...
 
Surface Simplification Using multi-edge mesh collapse
Found in: Image and Graphics, International Conference on
By Hua-hong Chen, Xiao-nan Luo, Ruo-tian Ling
Issue Date:August 2007
pp. 954-959
In computer graphics, object are often represented by triangle meshes. Iterative collapse of geometric elements is an important way to simplify the meshes. This paper presents a method for dividing the triangle mesh into certain kind of multi-edge mesh and...
 
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