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Simulating Multiple Character Interactions with Collaborative and Adversarial Goals
Found in: IEEE Transactions on Visualization and Computer Graphics
By H. P. H. Shum,T. Komura,S. Yamazaki
Issue Date:May 2012
pp. 741-752
This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflictin...
 
A Virtual Reality Dance Training System Using Motion Capture Technology
Found in: IEEE Transactions on Learning Technologies
By J C P Chan,H Leung,J K T Tang,T Komura
Issue Date:April 2011
pp. 187-195
In this paper, a new dance training system based on the motion capture and virtual reality (VR) technologies is proposed. Our system is inspired by the traditional way to learn new movements-imitating the teacher's movements and listening to the teacher's ...
 
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