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Displaying 1-17 out of 17 total
Charitable technologies: opportunities for collaborative computing in nonprofit fundraising
Found in: Proceedings of the ACM 2008 conference on Computer supported cooperative work (CSCW '08)
By Amy Voida, Elizabeth D. Mynatt, Jeremy Goecks, Stephen Voida
Issue Date:November 2008
pp. 21-27
This paper presents research analyzing the role of computational technology in the domain of nonprofit fundraising. Nonprofits are a cornerstone of many societies and are especially prominent in the United States, where $295 billion, or slightly more than ...
     
Asymmetry in media spaces
Found in: Proceedings of the ACM 2008 conference on Computer supported cooperative work (CSCW '08)
By Amy Voida, Helen Ai He, Saul Greenberg, Stephen Voida
Issue Date:November 2008
pp. 21-27
In any collaborative system, there are both symmetries and asymmetries present in the design of the technology and in the ways that technology is appropriated. Yet media space research tends to focus more on supporting and fostering the symmetries than the...
     
Designing for Engaging Experiences in Mobile Social-Health Support Systems
Found in: IEEE Pervasive Computing
By Eric P.S. Baumer,Vera Khovanskaya,Phil Adams,John P. Pollak,Stephen Voida,Geri Gay
Issue Date:July 2013
pp. 32-39
How do you design for sustained engagement in the context of supporting or encouraging health and well-being? Two studies of a mobile social-health application reveal how different aspects of the sociotechnical design affect user engagement with the system...
 
Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace
Found in: IEEE Pervasive Computing
By Derek Reilly, Stephen Voida, Matt McKeon, Christopher Le Dantec, Jonathan Bunde-Pedersen, W. Keith Edwards, Elizabeth D. Mynatt, Ali Mazalek, Roy Want
Issue Date:July 2010
pp. 54-63
The physical and social cues on which we rely during collaboration can vanish in the digital realm. inSpace focuses on physical-digital codesign, leveraging an approach grounded in social behavior patterns.
 
Automatic Partitioning: Prototyping Ubiquitous-Computing Applications
Found in: IEEE Pervasive Computing
By Nikitas Liogkas, Blair MacIntyre, Elizabeth D. Mynatt, Yannis Smaragdakis, Eli Tilevich, Stephen Voida
Issue Date:July 2004
pp. 40-47
A main challenge facing ubiquitous computing R&D is the difficulty of writing software for complex, distributed applications. Automatic application partitioning can help rapidly prototype ubiquitous computing systems. The J-Orchestra automatic-partitio...
 
Artifacts as Instant Messaging Buddies
Found in: Hawaii International Conference on System Sciences
By Saul Greenberg, Stephen Voida, Nathan Stehr, Kimberly Tee
Issue Date:January 2010
pp. 1-10
Interpersonal awareness is one person's up-to-the moment knowledge about other group members, while artifact awareness is one person's up-to-the-moment knowledge about other group members' work artifacts; both contribute to fluid group coordination and int...
   
MoodRhythm: tracking and supporting daily rhythms
Found in: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication (UbiComp '13 Adjunct)
By Donald Hu, Ellen Frank, Geri Gay, John Weinrich, Mark Matthews, Mashfiqui Rabbi, Matthew Green, Mengxi (Chrissie) Xi, Prashama Patil, Saeed Abdullah, Stephen Voida, Tanzeem Choudhury, Tauhidur Rahman, Won Jun Jang
Issue Date:September 2013
pp. 67-70
Rhythms guide our lives. Our biological clocks tell us when we need to sleep, eat and wake. But our use of technology can interrupt and obstruct these rhythms, making it difficult for our bodies to get what they need to stay healthy and balanced. Our MoodR...
     
The many faces of facebook: experiencing social media as performance, exhibition, and personal archive
Found in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)
By Dan Cosley, Niloufar Salehi, Sara Alwaalan, Sasha Naranjit, Stephen Voida, Xuan Zhao
Issue Date:April 2013
pp. 1-10
The growing use of social media means that an increasing amount of people's lives are visible online. We draw from Goffman's theatrical metaphor and Hogan's exhibition approach to explore how people manage their personal collection of social media data ove...
     
"Everybody knows what you're doing": a critical design approach to personal informatics
Found in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)
By Dan Cosley, Eric P.S. Baumer, Geri Gay, Stephen Voida, Vera Khovanskaya
Issue Date:April 2013
pp. 3403-3412
We present an alternative approach to the design of personal informatics systems: instead of motivating people to examine their own behaviors, this approach promotes awareness of and reflection on the infrastructures behind personal informatics and the mod...
     
Sharing availability information with InterruptMe
Found in: Proceedings of the 13th international conference on Ubiquitous computing (UbiComp '11)
By Gloria Mark, Juan David Hincapié-Ramos, Stephen Voida
Issue Date:September 2011
pp. 477-478
Workplace collaboration often requires interruptions, which can happen at inopportune times. Sharing availability information can reduce many of these untimely interruptions. However, designing a successful availability-sharing system requires finding the ...
     
Getting practical with interactive tabletop displays: designing for dense data, "fat fingers," diverse interactions, and face-to-face collaboration
Found in: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS '09)
By Julie Stromer, Matthew Tobiasz, Petra Isenberg, Sheelagh Carpendale, Stephen Voida
Issue Date:November 2009
pp. 1-1
Tabletop displays with touch-based input provide many powerful affordances for directly manipulating and collaborating around information visualizations. However, these devices also introduce several challenges for interaction designers, including discrepa...
     
Getting practical with interactive tabletop displays: designing for dense data, "fat fingers," diverse interactions, and face-to-face collaboration
Found in: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS '09)
By Julie Stromer, Matthew Tobiasz, Petra Isenberg, Sheelagh Carpendale, Stephen Voida
Issue Date:November 2009
pp. 109-116
Tabletop displays with touch-based input provide many powerful affordances for directly manipulating and collaborating around information visualizations. However, these devices also introduce several challenges for interaction designers, including discrepa...
     
WikiFolders: augmenting the display of folders to better convey the meaning of files
Found in: Proceedings of the 27th international conference on Human factors in computing systems (CHI '09)
By Saul Greenberg, Stephen Voida
Issue Date:April 2009
pp. 1-4
Hierarchical file systems and file browsers offer powerful capabilities for managing and organizing folders and files. Yet they lack robust tools for annotating and documenting these files-individually or collectively-with descriptive text. In contrast, We...
     
It feels better than filing: everyday work experiences in an activity-based computing system
Found in: Proceedings of the 27th international conference on Human factors in computing systems (CHI '09)
By Elizabeth D. Mynatt, Stephen Voida
Issue Date:April 2009
pp. 1-4
Activity-based computing represents an alternative to the dominant application- and document-centric model at the foundation of most mainstream desktop computing interfaces. In this paper, we present in-depth results from an in situ, longitudinal study of ...
     
Re-framing the desktop interface around the activities of knowledge work
Found in: Proceedings of the 21st annual ACM symposium on User interface software and technology (UIST '08)
By Elizabeth D. Mynatt, Stephen Voida, W. Keith Edwards
Issue Date:October 2008
pp. 1-2
The venerable desktop metaphor is beginning to show signs of strain in supporting modern knowledge work. In this paper, we examine how the desktop metaphor can be re-framed, shifting the focus away from a low-level (and increasingly obsolete) focus on docu...
     
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Found in: Proceeding of the SIGCHI conference on Human factors in computing systems (CHI '05)
By Claudio Pinhanez, Mark Podlaseck, Rick Kjeldsen, Stephen Voida
Issue Date:April 2005
pp. 611-620
Are the object manipulation techniques traditionally used in head-mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differences between HMD- and projector/camera-based AR interfaces in the light of a ...
     
Support for multitasking and background awareness using interactive peripheral displays
Found in: Proceedings of the 14th annual ACM symposium on User interface software and technology (UIST '01)
By Blair MacIntyre, Elizabeth D. Mynatt, Gregory M. Corso, Joe Tullio, Klaus M. Hansen, Stephen Voida
Issue Date:November 2001
pp. 41-50
In this paper, we describe Kimura, an augmented office environment to support common multitasking practices. Previous systems, such as Rooms, limit users by constraining the interaction to the desktop monitor. In Kimura, we leverage interactive projected p...
     
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